v0.1.0
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Executable
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#!/bin/bash
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# Cross-platform build script for Clouck
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echo "Building Clouck - Cross-platform Clock Application"
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echo "=================================================="
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# Detect operating system
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if [[ "$OSTYPE" == "darwin"* ]]; then
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OS="macOS"
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elif [[ "$OSTYPE" == "linux-gnu"* ]]; then
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OS="Linux"
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elif [[ "$OSTYPE" == "msys" ]] || [[ "$OSTYPE" == "cygwin" ]] || [[ "$OSTYPE" == "win32" ]]; then
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OS="Windows"
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else
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echo "Unsupported operating system: $OSTYPE"
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exit 1
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fi
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echo "Detected OS: $OS"
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echo ""
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# Create build directory
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mkdir -p build
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# Clean old build files
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echo "Cleaning old build files..."
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rm -rf build/*
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# Build using CMake (cross-platform)
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echo "Configuring with CMake..."
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cmake -B build -S . -DCMAKE_BUILD_TYPE=Release
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if [ $? -ne 0 ]; then
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echo "CMake configuration failed!"
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exit 1
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fi
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echo "Building project..."
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cmake --build build --config Release
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if [ $? -ne 0 ]; then
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echo "Build failed!"
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exit 1
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fi
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echo ""
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echo "Build successful!"
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echo ""
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echo "Executable location:"
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if [ "$OS" == "macOS" ]; then
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echo " - build/Clouck.app/Contents/MacOS/Clouck (macOS)"
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elif [ "$OS" == "Windows" ]; then
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echo " - build/Release/Clouck.exe (Windows)"
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elif [ "$OS" == "Linux" ]; then
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echo " - build/Clouck (Linux)"
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fi
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echo ""
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echo "To run the application:"
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if [ "$OS" == "macOS" ]; then
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echo " ./build/Clouck.app/Contents/MacOS/Clouck"
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elif [ "$OS" == "Windows" ]; then
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echo " ./build/Release/Clouck.exe"
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elif [ "$OS" == "Linux" ]; then
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echo " ./build/Clouck"
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fi
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